![]() ![]() His aim is to wander through a series of level collecting golden spheres (lams) and searching for a character named Globox whilst avoiding hazards such as jumping piranha, falling barrels, pugilistic robots, and falling too far or in the water. Rayman is a delightfully languid mover he's drawn such that his head, torso, feet and hands are not obviously connected, which sounds weird but gives a great impression of fluid motion and looks surprisingly natural, I can only assume one's brain fills in the blanks and makes things appear normal! Rayman himself is apparently French although there's no obvious indication of this in the game play, there've been no striped jumpers, berets, string of onions nor booze cruisers on the levels I've stumbled through, which is probably just as well. It's certainly far more light and colourful than the Doom genre of games. Ok, so what and who is Rayman? It's a platform game not hugely different to say Sonic in the quirky fun nature of the characters and scenery. ( all through Christmas and New Year! - Ewan). Another good game in second tranche is Rayman 3 - Hoodlum Havoc, which I've been playing long enough to delay this review. The second batch are better - as Ewan has found out with FIFA 2004 (which I think he's been practising as he certainly made me look like the Scottish football team when we played together). If you will excuse the obvious puns, very few of the first release of N-Gage games were really engaging. ![]()
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